Locked Heart Walkthrough
This page lists all Quests in. Each Quest has a walkthrough on its page.Enemy Area Level Cap Warning:Kingdoms of Amalur features an ' for enemies, which will permanently lock the enemies in a certain area according to the player's level when he first enters.As an example, an Area that has an Area Level Range of 2-12 will:. never have enemies lower than Lvl. 2 or higher than Lvl. 12. lock at Lvl.
Mortal Kombat 11 Krypt walkthrough: key items, chests, and secret rooms. Here’s how to find the key items you’ll need to open up new rooms and chests in the MK11 Krypt. Nightfall Mysteries: Black Heart Walkthrough. March 1st, 2012. Place the BLACK CRYSTAL HEART and the RED CRYSTAL HEART on the lock (S) to the Blood Sanctum. Enter the Blood Sanctum. Pick up the THROW SWITCH (U) from the fountain (V). Place the MEDICAL TUBE (W). Pick up the SEAL STAMPER (X).
2 if you enter with a character of Lvl. 0-2. lock at Lvl. 8 if you enter with a character of Lvl. 8. lock at Lvl.
12 if you enter with a character of Lvl. 12+This level will remain for the rest of the game. Dungeons and 'Dungeon-Cities' (Cities you have to enter via door and loading screen) have their own level range - often with a higher upper range than the surrounding area - so if you enter a general area (like Webwood), you will only level-lock the outside enemies, not the ones in Dungeons. In short, enemies do not scale to your level, they stay at the level you had when you first entered an area.This can possibly lead to unintentional 'overlevelling' of your character, resulting in boring combat encounters and useless loot. Tips to prevent your character from 'overlevelling' and a Spreadsheet with World Map and Dungeon Level Ranges can be found at.Both DLCs may be an exception to this, with Dead Kel allegedly featuring dynamic scaling to your character's level, although reports have been contradictory. Contents Main Quest.In alphabetical order:.
The Krypt in Mortal Kombat 11 is where you can open chests with money. This Mortal Kombat 11 Krypt Walkthrough will guide you through the entire Krypt and show you the key items needed to advance to the next area. If you’re stuck in the Krypt this will show you the path. This walkthrough is structured area by area.
You can view the area name in the bottom left corner of the screen at any time. Also use the coordinates and map for reference.To speed things up you can run by holding R2 / RT. It allows you to move much more quickly. Palace EntranceAfter the initial cutscene there will be two chests in front of you. They’re both for free. Each one contains 50,000 koins and 100 hearts.
Make sure you open both of them to get 100,000 koins for free. This also opens the big gate in front of you.Now that the big gate is open walk forward until the end of the area. There you find Shao Kahn’s Hammer on an altar (coordinates: 4459, 250). Pick it up by pressing /.Use Shao Kahn’s Hammer on the half-broken gate, right behind where you picked it up.
You do this by pressing (PS4) / (Xbox One) – coordinates: 3208, 306. This will swing the hammer and destroy the gate. This leads to the Courtyard.CourtyardImmediately after destroying the half-broken gate with the hammer, head to the left side of the courtyard. Next to the blue glowing Kronika’s Time Vault (that lets you reset chests), there’s a breakable wall that you must destroy with the hammer (coordinates: 948, 3843).Behind this wall is a big Gong. Hit the Gong with the hammer (coordinates: -67, 5163). This unlocks trophy Enough Already and opens a new gate in the courtyard.
Head back to the main courtyard where you came from and head through the now open gate (coordinates: -3105, 164). This brings you to the Forge. ForgeAt the forge you can craft items but for now we’ll ignore that as we need more ingredients. From the forge take the path to the right, leading to the Mountain Pass.
There’s a locked door that requires the Dragon Amulet, but we’ll get back to this later. The path leads you to the Shrine.
Shrine & Warrior ShrineAfter the mountain pass a short cutscene shows you the Shrine. Spending 50,000 koins at the shrine will earn you the trophy Gimme Dat Money. You can win various items here, from key items needed to advance in the Krypt to crafting materials and much more. Right now we don’t need it to advance so unless you want the trophy / achievement you can skip this.Take the path to the right of the shrine and a meteorite will come crashing down, destroying a statue in its path. Smash the meteorite with your hammer (coordinates: 896, -6085). This gives you the key item Gem of the Living.How to impale heads on the Warrior Shrine: To the right side of where the meteor crashed (opposite of the tall statues), on the wall you can see the heads of all playable characters. This is the Warrior Shrine. When you move closer to the wall it will change the area to Warrior Shrine in the bottom left.
This is where we must impale a head for trophy Skull Kabob. You get these heads by doing 25 fatalities AGAINST the SAME character in Klassic Towers or Towers of Time (Versus Matches don’t count).
Klassic Towers Endless pick Scorpion press to turn AI Fighter ON. The AI finishes the match with a fatality 90% of the time (brutalities don’t count). When the fight against the 2nd tower character starts, pause the game and pick “Finish Tower”. This will end the tower but the order of opponents will stay the same and you can grind this out against the 1st person in the tower. Restart the tower, turn AI fighter ON and let it do a fatality on the same first opponent again, quit to Tower when second match starts, repeat. After 25 fatalities against the same character, their head will drop as a match reward. Then you can impale it at the Warrior Shrine in the Krypt (see trophy “Skull Kabob”) to get 1 victory for that character.
Quitting out from the Tower Menu to the Main Menu changes the first character in the tower, allowing you to farm the 2nd, 3rd, 4th, 5th head. Do this until you got the heads of 5 different characters (5 x 25 fatalities = 125 fatalities). This also counts towards the trophy for playing 250 Towers. It takes around 1.5 hours per character but the AI will fight for you automatically and your only manual input is to restart the tower.Head downstairs to the left of the Meteorite to find another Gong and hit it with the hammer (coordinates: 1123, -8450). This gives 25,000 koins and opens a gate leading back to the main Courtyard (coordinates: -43, -3046).The Courtyard Part 2Now we must backtrack through the courtyard to where we hit the 1st Gong.
To the left of the 1st Gong is a door that we can now open with the Gem of the Living key item that we got from the meteorite (coordinates: 1562, 5251). This brings you to the Gardens area. GardensMake it across the bridge in the gardens and destroy the wooden barricade on the left side with the hammer (coordinates: 4877, 3576). Behind this is a room with the lever.
Pull that lever (coordinates: 4562, 2102). Below is a picture of the lever.Pulling that lever opens the right gate, behind which you find the key item Cracked Horn of Motaro.Remember where the Meteorite crashed?
We need to head back there to put this horn into the big gate with the horned demon emblem on it. The horn is the missing piece and will open it. It’s in the courtyard area (coordinates: 4054, -6198). This leads to the Courtyard Cave.Courtyard CaveAdvance through the Courtyard Cave and pull the lever on the elevator to get to Goro’s Lair.
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Goro’s LairGoro’s Lair is an underground dungeon with various rooms. Follow the path straight ahead. A cutscene will trigger in a room with Goro’s white frozen corpse sitting on a throne.
There are 3 paths here. Straight ahead, left, right. We’ll take these paths one by one.Path Straight Ahead of Goro’s Throne: just slightly to the right when facing Goro’s throne a path leads straight up (to an area behind the throne). Follow the path to the end to find the key item Scorpion’s Spear (coordinates: -7126, -5248). This lets you grab out of reach objects and corpses.
You can now start pulling hanging bodies towards you with / for trophy Get Over Here. These are hanging everywhere and a few of them respawn when exiting and re-entering the Krypt from the Main Menu, so you can farm 50 bodies for the trophy this way.
Path Right of Goro’s Throne: Let’s backtrack to Goro’s throne. This time take the path to the right. At the end of this path you reach The Jails area and you can find the key item Kenshi Takashi’s Blindfold from a corpse (coordinates: -8759, -12780).
Now pressing / (XB1) allows you to look into the spirit realm to reveal hidden treasures, but it consumes Soul Fragments (green items) while active. To get back out of the room you must activate the Blindfold to see a destructible wall on the side of the room and hit it with the hammer.Path Left of Goro’s Throne: Once again we backtrack to Goro’s Throne, this time taking the path to the left. Use the chains on the walls to open the gate along the way, leading to a large dining hall. Head upstairs and to the right to find another gate that can be opened with a chain on the wall (coordinates: -2159, -1799). Behind the gate you find an elevator, take it. Once at the top of the elevator, follow the path until you see a cutscene with a man falling down on spikes. He gets impaled and you can examine the corpse for key item Ermac’s Amulet of Souls (coordinates: -7518, -3877).
This lets you spend souls (green currency) on the green pots that cost 100 souls each. It also lets you repair certain objects using these souls, such as the bridge by the forge for example. You can get back out the same way you came, you can lift up the rubble that blocks your way using Ermac’s Amulet.The next main step is to find the Mind of the One Being, Soul of the One Being, Heart of the One Being and use them at the door at the start of Goro’s Lair (coordinates: 3542, -6176).In order to get these 3 Orbs to open the vault in Goro’s Lair, you have to do x 10 Fatalities, x 10 Brutalities and x 10 in tower challenges!
Exit the Krypt and head to “Klassic Towers” or “Towers of Time” and fulfill these requirements. The fastest way is to do a at end of match (when it shows “Finish Him/Her” stand at mid-distance and press +, +, + / +, +, + ). This gives your opponent some health back. Then you can follow up with a Brutality, easiest one is Uppercut by holding + but it only works if you haven’t blocked during the final round.
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This completes two tasks per match. After you did 10 of each you just have to do 10 fatalities. After every 10 of these moves you get the required Orb for the Vault Door in Goro’s Lair. Inside the Vault is a chest that costs 80,000 koins to open.to be continued.You can also find a blue amulet key item randomly from chests. This can be used on the broken statue where the meteorite crashed through in the courtyard to get Raiden’s Staff. Raiden’s staff is used in Goro’s lair, in the dining hall there is a gate that requires a skeleton key to open, behind it are traps, pass through the traps and there leads 2 hallways, one leads to a cave filled with Spiders that will kill you if you get too close and the other leads to a door that requires Raiden’s staff to open.
Behind the door are more traps in a room filled with Lava. MiscellaneousNow that you have Scorpion’s Spear, Kenshi’s Blindfold, Ermac’s Amulet you can access some new areas. Not all of them are directly tied to the main steps for Krypt Progress, but it doesn’t hurt to take a quick detour and explore! Courtyard: Let’s backtrack to the Courtyard where we started (take elevator up from Goro’s Lair). Where we hit the 2nd Gong there’s a red chest locked behind a gate. You can use the Blindfold to see chains on the 4 pillars around it and pull all 4 chains to open that gate (coordinates: Courtyard -1026, -8818).The Sacrifice: This is an area behind the 2nd Gong (coordinates: -873, -12960). It has a lever that moves a statue’s arm up and down.
Unclear what to use it for, says “Locked” when approaching it, still undergoing investigation.Lower Courtyard: To the left of the Shrine (where you can donate infinite money), you can head downstairs and find 3 levers and a Dragon Puzzle with spinning plates. Pull the levers to line up the plates so they make up the Mortal Kombat Dragon Logo (coordinates: Lower Courtyard: -5129, -7381). This opens a new door with a draw bridge. You can now use Scorpion’s Spear with to pull down the Drawbridge and make way to some new chests.The Pit: From the Forge, take the path up ahead. Now that you have Ermac’s Amulet you can repair the broken bridge for 2000 Souls (coordinates: The Pit -8689, -971).
There’s only a new chest at the end.The rest of the walkthrough is still being added.Special Thanks / CreditsMassive thanks to the following people for sending tips and helping with the completion of the steps:RealRockNRolla = How to Get the 3 key items to open the vault in Goro’s LairBean = Info what to do with Raiden’s StaffHakoom = Various Info and confirming some hintsTrueCaptainChe = For finding the best farming method to get 5 heads / victories by farming first opponent in Klassic Survival Tower. @hakoom:We are not sure about the 50 brutalities. We grinded the tower you can unlock with a key you get from the 250k chest (needs the 3k souls first to be unveiled)That Tower is an endurance match with 7 kollectors as opponents, only the last one can be finished with a brutality or fatality and we let the AI do the tower for us while we had lunch etc. The AI performs faralities and brutalities on him and we did that tower a good 40-50 times if not more. No mercy where done against him so it’s not tied to mercy.Hakoom says.
The other items are amulets. One of it, shinoks amulet, needs to be crafted in the forge and requires the item you get for opening the 10k souls tree!!!I was lucky to get 10k souls as a daylie bonus (yes I know how much luck I had on that one lol)Crafting the amulet costs 60k coins and another 1,500 soulsStill don’t have the third but my guess is it has to be crafted as well. Don’t have the recipe yet for it (shinoks amulet recipe was a random chest reward so that one will be random too, most chests are total rng unfortunately).Zayne 79 says.